Active Time Battle (ATB) system

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:game_mechanics
gptkbp:adapted_into various game genres
gptkbp:affects player strategy
gptkbp:allows real-time decision making
gptkbp:developed_by gptkb:Square
gptkbp:enhances player engagement
gptkbp:feature gptkb:Final_Fantasy_IX
gptkb:Final_Fantasy_X
adds tension to battles
gptkbp:features character action bars
gptkbp:first_appearance gptkb:Final_Fantasy_IV
gptkbp:has_inspired other game mechanics
gptkbp:has_mechanic increases the pace of combat
https://www.w3.org/2000/01/rdf-schema#label Active Time Battle (ATB) system
gptkbp:influences turn-based combat
gptkbp:insignia Square Enix games
gptkbp:introduced_in gptkb:1991
gptkbp:is_a_hybrid_of turn-based and real-time combat
gptkbp:is_a_key_component_of game design in RPGs
gptkbp:is_a_system_that_allows players to act based on time
gptkbp:is_a_system_that_allows_for strategic planning
gptkbp:is_a_system_that_can_lead_to unexpected outcomes
gptkbp:is_a_system_that_enhances game immersion
gptkbp:is_a_system_that_has_been critically acclaimed
widely adopted
a subject of academic research
a significant part of gaming history
a benchmark for RPG mechanics
a topic of discussion among gamers
analyzed in game studies
emulated in other games
gptkbp:is_a_system_that_has_contributed_to the popularity of RPGs
gptkbp:is_a_system_that_has_evolved over time
gptkbp:is_a_system_that_has_influenced game development
gptkbp:is_a_system_that_integrates character stats
gptkbp:is_a_system_that_promotes quick thinking
gptkbp:is_a_system_that_requires player attention
gptkbp:is_associated_with character abilities
gptkbp:is_characterized_by time-based mechanics
gptkbp:is_featured_in gptkb:Dissidia_Final_Fantasy
gptkbp:is_implemented_in gptkb:Final_Fantasy_VII
gptkbp:is_influenced_by real-time elements
gptkbp:is_known_for dynamic gameplay
gptkbp:is_part_of gameplay mechanics
gptkbp:is_recognized_for its innovation in gaming
gptkbp:is_similar_to real-time strategy
gptkbp:is_utilized_for combat pacing
gptkbp:is_utilized_in gptkb:role-playing_game
gptkbp:requires timing and strategy
gptkbp:system balances action and strategy
gptkbp:used_in gptkb:Final_Fantasy_series
gptkbp:bfsParent gptkb:Final_Fantasy_VII
gptkbp:bfsLayer 4