Statements (24)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game mechanic
|
gptkbp:abbreviation |
Active Time Battle
|
gptkbp:alternativeTo |
traditional turn-based combat
|
gptkbp:category |
video game combat system
|
gptkbp:developedBy |
gptkb:Hiroyuki_Ito
gptkb:Square_(company) |
gptkbp:feature |
action gauge
real-time turn-based combat |
gptkbp:firstReleased |
1991
|
https://www.w3.org/2000/01/rdf-schema#label |
Active Time Battle (ATB)
|
gptkbp:influenced |
role-playing games
|
gptkbp:influencedBy |
Formula One racing
|
gptkbp:introducedIn |
gptkb:Final_Fantasy_IV
|
gptkbp:usedIn |
gptkb:Final_Fantasy_IV
gptkb:Final_Fantasy_IX gptkb:Final_Fantasy_V gptkb:Final_Fantasy_VI gptkb:Final_Fantasy_X-2 gptkb:Chrono_Trigger gptkb:Final_Fantasy_VII gptkb:Final_Fantasy_VIII |
gptkbp:bfsParent |
gptkb:Final_Fantasy_VI
gptkb:Final_Fantasy_VI_(1994) |
gptkbp:bfsLayer |
6
|