Ace Combat: Assault Horizon
GPTKB entity
Statements (48)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:community |
online forums
tournaments active modding community fan art and fan fiction fan-made content |
gptkbp:critical_reception |
mixed reviews
|
gptkbp:design |
varied mission objectives
emphasis on storytelling focus on realism cinematic presentation player choice in missions |
gptkbp:developer |
Project Aces
|
gptkbp:DLC |
Assault Horizon: Enhanced Edition
|
gptkbp:engine |
Havok Physics
|
gptkbp:features |
real-world locations
dynamic weather effects new aircraft close air support missions ground attack missions |
gptkbp:game_mechanics |
Targeting System
Air Strike feature Attack Aircraft feature Mission Replay feature Enhanced_Combat_System |
gptkbp:gameFeatures |
gptkb:Unreal_Engine_3
|
gptkbp:gameplay |
focuses on dogfighting
|
gptkbp:genre |
combat flight simulator
|
gptkbp:influences |
real-life military conflicts
previous_Ace_Combat_titles |
gptkbp:mode |
gptkb:Battle_Royale
single-player multiplayer Team Deathmatch Co-op missions Air_Combat |
gptkbp:multiplayer |
supports up to 16 players
|
gptkbp:narrativeStyle |
follows a fictional conflict
|
gptkbp:platforms |
gptkb:PlayStation_3
gptkb:Xbox_360 |
gptkbp:predecessor |
Ace Combat: Joint Assault
|
gptkbp:publisher |
gptkb:Namco_Bandai_Games
|
gptkbp:releaseYear |
October 11, 2011
|
gptkbp:reviews |
75/100
|
gptkbp:sequel |
gptkb:Ace_Combat:_Infinity
|
gptkbp:setting |
modern warfare
|
gptkbp:soundtrack |
composed_by_Keiki_Kobayashi
|
gptkbp:voiceActor |
features_English_and_Japanese_voice_actors
|