Accessible Gaming Controllers
GPTKB entity
Statements (51)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:assistive_technology
gptkb:Gaming_Hardware |
| gptkbp:category |
Accessibility devices
Assistive technology for gaming Video game controllers |
| gptkbp:designedFor |
Gamers with limited mobility
Gamers with physical disabilities |
| gptkbp:enables |
Inclusive gaming experiences
|
| gptkbp:feature |
Lightweight design
Mounting options Large buttons Compatibility with multiple platforms Customizable button layouts Eye-tracking input Foot pedal input Joystick support Single-switch input Sip-and-puff input Software remapping Switch compatibility Voice control integration |
| gptkbp:improves |
Gaming accessibility
|
| gptkbp:includes |
gptkb:Xbox_Adaptive_Controller
gptkb:Logitech_Adaptive_Gaming_Kit 8BitDo Lite SE Clevy Clevy Keyboard Evil Controllers Adroit Switchblade Hori Flex Controller OneSwitch QuadStick Tobii Eye Tracker |
| gptkbp:marketedAs |
gptkb:Microsoft
gptkb:Hori gptkb:Logitech gptkb:Evil_Controllers 8BitDo QuadStick |
| gptkbp:promotion |
gptkb:SpecialEffect
AbleGamers Foundation The Controller Project |
| gptkbp:relatedTo |
Disability rights
Universal design Accessible software Game accessibility guidelines |
| gptkbp:supportedBy |
gptkb:Microsoft
gptkb:Nintendo gptkb:Sony |
| gptkbp:usedFor |
Enabling people with disabilities to play video games
|
| gptkbp:bfsParent |
gptkb:SpecialEffect
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Accessible Gaming Controllers
|