A Theory of Fun for Game Design
GPTKB entity
Statements (18)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:book
|
gptkbp:author |
gptkb:Raph_Koster
|
gptkbp:countryOfOrigin |
gptkb:United_States
|
gptkbp:coverArtist |
gptkb:Raph_Koster
|
gptkbp:genre |
non-fiction
|
https://www.w3.org/2000/01/rdf-schema#label |
A Theory of Fun for Game Design
|
gptkbp:illustrator |
gptkb:Raph_Koster
|
gptkbp:ISBN |
9781932111972
|
gptkbp:language |
English
|
gptkbp:notableFor |
exploring the nature of fun in games
influential in game design education |
gptkbp:pages |
256
|
gptkbp:publicationDate |
2004
|
gptkbp:publisher |
gptkb:Paraglyph_Press
|
gptkbp:subject |
video games
game design |
gptkbp:bfsParent |
gptkb:Game_Design
|
gptkbp:bfsLayer |
5
|