gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
2 D graphics
|
gptkbp:character_appearance
|
colorful characters
whimsical design
|
gptkbp:composer
|
gptkb:David_Crane
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
cult classic
nostalgic title
|
gptkbp:developer
|
gptkb:David_Crane
|
gptkbp:difficulty
|
moderate
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:power-ups
gptkb:museum
interactive environments
boss battles
varied environments
creative solutions
character progression
environmental puzzles
hidden areas
unique mechanics
engaging story
creative level design
charming visuals
varied gameplay
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
transforming Blob
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
puzzle-solving
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:has_ability
|
transforming into objects
eating jellybeans
|
gptkbp:influenced
|
gptkb:Kirby_series
gptkb:Yoshi's_Island
|
gptkbp:influenced_by
|
gptkb:A_Boy_and_His_Blob
gptkb:book
classic platformers
cartoon aesthetics
animation style
|
gptkbp:inspired
|
gptkb:A_Boy_and_His_Blob:_The_Rescue_of_Princess_Blobette
|
gptkbp:level
|
puzzle-based
|
gptkbp:main_character
|
gptkb:Boy
gptkb:Blob
|
gptkbp:narrative_theme
|
gptkb:amusement_park
gptkb:Community_Center
|
gptkbp:platform
|
gptkb:Nintendo_Entertainment_System
|
gptkbp:publisher
|
gptkb:Absolute_Entertainment
|
gptkbp:release_date
|
gptkb:1990
|
gptkbp:release_region
|
gptkb:Europe
gptkb:North_America
|
gptkbp:remake
|
A Boy and His Blob (2009)
|
gptkbp:sequel
|
gptkb:A_Boy_and_His_Blob
|
gptkbp:setting
|
Blobolonia
|
gptkbp:target_audience
|
gptkb:Person
families
|
gptkbp:bfsParent
|
gptkb:A_Boy_and_His_Blob
|
gptkbp:bfsLayer
|
5
|