AI Director

GPTKB entity

Statements (21)
Predicate Object
gptkbp:instanceOf video game artificial intelligence system
gptkbp:category video game AI
gptkbp:controls enemy spawn rates
item placement
music and sound cues
gptkbp:developedBy gptkb:Valve_Corporation
https://www.w3.org/2000/01/rdf-schema#label AI Director
gptkbp:influencedBy player performance
player health
player location
gptkbp:introducedIn 2008
gptkbp:notableFor creating unique playthroughs
increasing replayability
gptkbp:purpose control pacing and tension
dynamically adjust game difficulty
gptkbp:relatedTo procedural generation
dynamic difficulty adjustment
gptkbp:usedIn gptkb:Left_4_Dead
Left 4 Dead 2
gptkbp:bfsParent gptkb:Left_4_Dead
gptkbp:bfsLayer 5