AD& D 2nd Edition: The Complete Necromancer's Handbook
GPTKB entity
Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:book
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:AD&_D_2nd_Edition
|
gptkbp:author |
gptkb:Bruce_R._Cordell
|
gptkbp:content_type |
gptkb:video_game
|
gptkbp:controls |
gptkb:Advanced_Dungeons_&_Dragons_2nd_Edition
|
gptkbp:cover_art |
gptkb:Jeff_Easley
|
gptkbp:focus |
necromancy
|
gptkbp:genre |
gptkb:tabletop_role-playing_game
|
gptkbp:illustrator |
gptkb:Sam_Wood
|
gptkbp:influenced |
game narrative structures
fantasy gaming culture fantasy world-building game design in RP Gs character archetypes in RP Gs character creation in RP Gs fantasy character roles fantasy role-playing mechanics game balance in RP Gs game mechanics for spellcasting gameplay strategies for necromancers narrative techniques in RP Gs necromancer archetype in games necromancer character development player character dynamics in RP Gs player engagement in RP Gs spells and magic systems in RP Gs thematic elements in fantasy games undead lore in gaming |
gptkbp:influenced_by |
gptkb:Author
|
gptkbp:is_available_in |
digital format
print format |
gptkbp:isbn |
978-1560760544
|
gptkbp:language |
English
|
gptkbp:notable_feature |
magic items
new spells undead creatures advice for role-playing necromancers necromancer character class |
gptkbp:page_count |
128
|
gptkbp:part_of |
gptkb:AD&_D_2nd_Edition
|
gptkbp:predecessor |
AD& D 1st Edition supplements
|
gptkbp:published_by |
gptkb:TSR,_Inc.
|
gptkbp:published_year |
gptkb:1994
|
gptkbp:related_to |
gptkb:tabletop_role-playing_game
gptkb:novel necromancy in fantasy |
gptkbp:series |
gptkb:Complete_Handbook_series
|
gptkbp:setting |
gptkb:Author
|
gptkbp:successor |
3rd Edition supplements
|
gptkbp:target_audience |
players and Dungeon Masters
|