Statements (33)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game industry term
|
gptkbp:associatedWith |
gptkb:Electronic_Arts
gptkb:Nintendo gptkb:Sony_Interactive_Entertainment gptkb:Activision gptkb:Microsoft_Studios gptkb:Ubisoft major publishers |
gptkbp:characterizedBy |
high production values
large development teams large marketing budgets |
gptkbp:commonExamplesInclude |
gptkb:Grand_Theft_Auto_series
gptkb:Assassin's_Creed_series gptkb:The_Legend_of_Zelda_series gptkb:The_Witcher_3:_Wild_Hunt gptkb:Red_Dead_Redemption_2 gptkb:Call_of_Duty_series |
gptkbp:contrastsWith |
indie game
AA game AAA+ game |
https://www.w3.org/2000/01/rdf-schema#label |
AAA (video game industry)
|
gptkbp:implies |
mainstream appeal
high sales expectations significant financial investment |
gptkbp:refersTo |
high-budget video game
high-profile video game |
gptkbp:sometimesWrittenAs |
gptkb:Triple-A
AAA game |
gptkbp:termOrigin |
late 1990s
|
gptkbp:usedBy |
gptkb:video_game_developer
video game publishers |
gptkbp:bfsParent |
gptkb:AAA
|
gptkbp:bfsLayer |
5
|