3 DO Blitter

GPTKB entity

Statements (50)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:architectural_style custom chip design
gptkbp:competes_with other graphics accelerators
gptkbp:contributed_to 3 DO's multimedia capabilities
gptkbp:developed_by gptkb:The_3_DO_Company
interactive multimedia applications
gptkbp:enables real-time rendering
hardware sprite manipulation
gptkbp:enhances game graphics
gptkbp:example dedicated graphics processor
gptkbp:features transparency effects
alpha blending
color keying
gptkbp:function 2 D graphics acceleration
gptkbp:has multiple rendering modes
https://www.w3.org/2000/01/rdf-schema#label 3 DO Blitter
gptkbp:is_capable_of high-resolution graphics
gptkbp:is_compatible_with gptkb:3_DO_software
3 DO's development tools
gptkbp:is_considered a significant advancement in gaming technology
a pioneering technology in graphics processing.
gptkbp:is_designed_for gptkb:3_DO_Interactive_Multiplayer
gptkbp:is_designed_to reduce CPU load
gptkbp:is_influenced_by previous graphics technologies
gptkbp:is_integrated_with gptkb:3_DO's_audio_hardware
3 DOCPU
gptkbp:is_known_for enhanced visual effects
fast image processing
gptkbp:is_optimized_for 2 D game graphics
gptkbp:is_part_of gptkb:3_DO_Interactive_Multiplayer_system
3 DO hardware architecture
3 DO's graphics subsystem
3 DO's multimedia architecture
gptkbp:is_recognized_for its role in 3 DO's success
gptkbp:is_used_in 3 DO console games
3 DO game development
3 DO's video output
gptkbp:is_utilized_in game rendering pipelines
gptkbp:performance high-speed rendering
gptkbp:provides image scaling
image rotation
gptkbp:released_in gptkb:1993
gptkbp:replaced_by later graphics chips
gptkbp:supports multiple layers
bitmap graphics
gptkbp:used_in gptkb:video_game
gptkbp:utilizes framebuffer memory
gptkbp:was_akey_figure_in 3 DO's gaming experience
gptkbp:bfsParent gptkb:3_DO
gptkbp:bfsLayer 4