Statements (13)
| Predicate | Object | 
|---|---|
| gptkbp:instanceOf | gptkb:book | 
| gptkbp:author | gptkb:David_H._Eberly | 
| gptkbp:ISBN | 978-1558605930 | 
| gptkbp:language | English | 
| gptkbp:pages | 1040 | 
| gptkbp:publicationDate | 2000 | 
| gptkbp:publisher | gptkb:Morgan_Kaufmann | 
| gptkbp:subject | gptkb:piston_engine gptkb:computer_graphics | 
| gptkbp:bfsParent | gptkb:David_Eberly gptkb:David_H._Eberly | 
| gptkbp:bfsLayer | 8 | 
| https://www.w3.org/2000/01/rdf-schema#label | 3D Game Engine Design |