Statements (13)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:author |
gptkb:David_H._Eberly
|
| gptkbp:ISBN |
978-1558605930
|
| gptkbp:language |
English
|
| gptkbp:pages |
1040
|
| gptkbp:publicationDate |
2000
|
| gptkbp:publisher |
gptkb:Morgan_Kaufmann
|
| gptkbp:subject |
gptkb:piston_engine
gptkb:computer_graphics |
| gptkbp:bfsParent |
gptkb:David_Eberly
gptkb:David_H._Eberly |
| gptkbp:bfsLayer |
8
|
| http://www.w3.org/2000/01/rdf-schema#label |
3D Game Engine Design
|