Statements (50)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Animation Technique
|
gptkbp:component |
gptkb:graphical_user_interface
gptkb:Special_Effects Attack Animation Background Animation Character Movement Damage Animation Death Animation Enemy Animation Environmental Animation Game Graphics HUD Animation Idle Animation Item Animation Jump Animation Menu Animation Transformation Animation Victory Animation Walk Cycle |
gptkbp:createdBy |
gptkb:Unity
gptkb:Spine gptkb:Photoshop gptkb:Godot_Engine gptkb:Adobe_Animate gptkb:Krita Toon Boom Harmony Aseprite GraphicsGale Piskel |
https://www.w3.org/2000/01/rdf-schema#label |
2D Sprite Animation
|
gptkbp:popularizedBy |
Arcade Games
16-bit Games 8-bit Games |
gptkbp:relatedTo |
Game Development
2D Animation Character Animation Traditional Animation Cutout Animation Pixel Art |
gptkbp:usedIn |
gptkb:Animated_Films
gptkb:Mobile_Apps Video Games |
gptkbp:uses |
Sprites
Looping Keyframes Frame-by-Frame Animation Onion Skinning Sprite Sheets |
gptkbp:bfsParent |
gptkb:Unity_2D
|
gptkbp:bfsLayer |
8
|