Statements (27)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Unity_Component
|
gptkbp:appliesTo |
2D games
|
gptkbp:bodyStyle |
gptkb:Static
Dynamic Kinematic |
gptkbp:controlledBy |
scripts
physics engine |
gptkbp:controls |
2D object movement
|
gptkbp:enables |
physics simulation
|
gptkbp:hasProperty |
marina
interpolation drag constraints sleep mode body type angular drag collision detection mode gravity scale |
https://www.w3.org/2000/01/rdf-schema#label |
2D Physics Rigidbody
|
gptkbp:partOf |
Unity 2D Physics system
|
gptkbp:supports |
gravity
forces collision detection torques |
gptkbp:usedIn |
gptkb:Unity_Engine
|
gptkbp:bfsParent |
gptkb:Unity_2D
|
gptkbp:bfsLayer |
8
|