Statements (27)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Unity_Component
|
| gptkbp:appliesTo |
2D games
|
| gptkbp:bodyStyle |
gptkb:Static
Dynamic Kinematic |
| gptkbp:controlledBy |
gptkb:physics_engine
scripts |
| gptkbp:controls |
2D object movement
|
| gptkbp:enables |
physics simulation
|
| gptkbp:hasProperty |
gptkb:marina
interpolation drag constraints sleep mode body type angular drag collision detection mode gravity scale |
| gptkbp:partOf |
Unity 2D Physics system
|
| gptkbp:supports |
gravity
forces collision detection torques |
| gptkbp:usedIn |
gptkb:Unity_Engine
|
| gptkbp:bfsParent |
gptkb:Unity_2D
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
2D Physics Rigidbody
|