Triple
T9903957
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Fire & Light Show on the lake |
E182356
|
entity |
| Predicate | soundComponent |
P47507
|
FINISHED |
| Object | music soundtrack |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: music soundtrack | Statement: [Fire & Light Show on the lake, soundComponent, music soundtrack]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: soundComponent Context triple: [Fire & Light Show on the lake, soundComponent, music soundtrack]
-
A.
soundEngine
Indicates that one entity functions as or provides the sound engine (audio processing or synthesis system) used by another entity.
-
B.
soundEffects
chosen
Indicates that one entity produces, contains, or is associated with sound effects used to accompany or enhance another entity.
-
C.
soundDesignBy
Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
-
D.
soundMechanism
Indicates a relationship where one entity produces, transmits, or enables the production of sound for another entity or context.
-
E.
soundChip
Indicates that one entity functions as or contains the sound-processing chip used by another entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca82876f8081909cf75df0f99bb13f |
completed | March 30, 2026, 2:02 p.m. |
| NER | Named-entity recognition | batch_69cdb4e4f92c81908e38509416f19c78 |
completed | April 2, 2026, 12:14 a.m. |
| PD | Predicate disambiguation | batch_69cd1d8c584081908b73de75eb18e438 |
completed | April 1, 2026, 1:28 p.m. |
Created at: March 30, 2026, 8:40 p.m.