Triple
T9810367
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Theoretical Computer Science |
E238251
|
entity |
| Predicate | hasSubfield |
P5461
|
FINISHED |
| Object | Algorithmic Game Theory |
E552831
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Algorithmic Game Theory | Statement: [Theoretical Computer Science, hasSubfield, Algorithmic Game Theory]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Algorithmic Game Theory Context triple: [Theoretical Computer Science, hasSubfield, Algorithmic Game Theory]
-
A.
foundations of algorithmic game theory
chosen
The foundations of algorithmic game theory comprise the core concepts and results at the intersection of game theory and theoretical computer science, focusing on computational aspects of strategic behavior, equilibria, and mechanism design.
-
B.
Game Theory (with Drew Fudenberg)
"Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
-
C.
Track A: Algorithms, Complexity and Games
Track A: Algorithms, Complexity and Games is a main research track of the International Colloquium on Automata, Languages and Programming (ICALP) focusing on theoretical computer science topics such as algorithm design, computational complexity, and algorithmic game theory.
-
D.
game theory
Game theory is a branch of mathematics and economics that studies strategic interactions among rational decision-makers, analyzing how individuals or groups choose actions when outcomes depend on the choices of others.
-
E.
Non-cooperative Games
Non-cooperative Games is John Nash’s seminal 1950 paper that founded modern non-cooperative game theory and introduced the concept now known as Nash equilibrium.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca84defac48190abc1148804f184c1 |
completed | March 30, 2026, 2:12 p.m. |
| NER | Named-entity recognition | batch_69cdb220310c8190a16ca0b746f0ef7a |
completed | April 2, 2026, 12:02 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d1cc5b4dd8819088c86946b4eb8a39 |
completed | April 5, 2026, 2:43 a.m. |
Created at: March 30, 2026, 8:30 p.m.