Triple

T974937
Position Surface form Disambiguated ID Type / Status
Subject The $100,000 Pyramid E21030 entity
Predicate gameMechanic P8166 FINISHED
Object clue-giving LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: clue-giving | Statement: [The $100,000 Pyramid, gameMechanic, clue-giving]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameMechanic
Context triple: [The $100,000 Pyramid, gameMechanic, clue-giving]
  • A. definesMechanism
    Indicates that one entity specifies or explains the underlying process or mechanism by which another entity operates or occurs.
  • B. hasMechanism chosen
    Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
  • C. formationMechanism
    Indicates the process or mechanism by which something is formed, created, or brought into existence.
  • D. gameContext
    Indicates the situational framework or environment in which a game’s actions, rules, and interactions take place.
  • E. transitionMechanismUsedWith
    Indicates that a particular transition or change from one state to another is carried out using a specified mechanism or method.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a493c2b62c8190b616351789ec47f8 completed March 1, 2026, 7:30 p.m.
NER Named-entity recognition batch_69a4b460a5c0819087b03dfb8a3af2c2 completed March 1, 2026, 9:49 p.m.
PD Predicate disambiguation batch_69a4b2a6aa2c8190aebba71320ab678f completed March 1, 2026, 9:41 p.m.
Created at: March 1, 2026, 7:40 p.m.