Triple
T9740281
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Luxo Jr. |
E236168
|
entity |
| Predicate | renderingSoftware |
P3995
|
FINISHED |
| Object | RenderMan |
E46404
|
NE FINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: RenderMan | Statement: [Luxo Jr., renderingSoftware, RenderMan]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: RenderMan Context triple: [Luxo Jr., renderingSoftware, RenderMan]
-
A.
RenderMan
chosen
RenderMan is a high-quality 3D rendering software and standard widely used in the film industry for producing photorealistic visual effects and animation.
-
B.
NVIDIA Iray
NVIDIA Iray is a physically based, GPU-accelerated rendering engine developed by NVIDIA for producing photorealistic images in design, visualization, and VFX workflows.
-
C.
Autodesk Arnold GPU (via NVIDIA technology stack)
Autodesk Arnold GPU (via NVIDIA technology stack) is a GPU-accelerated version of the Arnold production renderer that leverages NVIDIA technologies to deliver high-quality, physically based rendering for visual effects and animation workflows.
-
D.
RenderMan Interface Bytestream
RenderMan Interface Bytestream is a low-level, stream-based representation of 3D scene data used by Pixar’s RenderMan system to communicate geometry, lighting, and shading information to the renderer.
-
E.
NVIDIA OptiX
NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: renderingSoftware Context triple: [Luxo Jr., renderingSoftware, RenderMan]
-
A.
renderingTechnology
Indicates the graphics or visualization method used to generate the visual representation of an object, scene, or interface.
-
B.
renderingArchitecture
Indicates the specific rendering system or framework used to generate visual output for a given entity or environment.
-
C.
renderedBy
chosen
Indicates that something is produced, drawn, or visually generated by a particular agent, tool, or process.
-
D.
renderingMode
Indicates the specific way in which content or graphics are processed and displayed (e.g., style, technique, or pipeline used for rendering).
-
E.
toolUsed
Indicates that an action or task is performed using a particular tool as the means or instrument.
- F. None of above.
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca84d313e88190983ee6ffd0ef60d2 |
completed | March 30, 2026, 2:12 p.m. |
| NER | Named-entity recognition | batch_69cd9f29a5bc8190b2b391017405c71e |
completed | April 1, 2026, 10:41 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d1c40b0db081908b956484e3ff44c0 |
completed | April 5, 2026, 2:08 a.m. |
| PD | Predicate disambiguation | batch_69cd03cc128c81908b84ef224f858b4e |
completed | April 1, 2026, 11:38 a.m. |
Created at: March 30, 2026, 8:22 p.m.