Triple
T9025975
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Metal Shading Language |
E216047
|
entity |
| Predicate | introducedWith |
P5655
|
FINISHED |
| Object | Metal API |
E49844
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Metal API | Statement: [Metal Shading Language, introducedWith, Metal API]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Metal API Context triple: [Metal Shading Language, introducedWith, Metal API]
-
A.
Metal graphics API
chosen
Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
-
B.
DirectX
DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
-
C.
Metal Performance Shaders
Metal Performance Shaders is a high-performance framework in Apple’s Metal ecosystem that provides highly optimized GPU-accelerated compute and graphics kernels for tasks like image processing, machine learning, and linear algebra.
-
D.
MetalFX
MetalFX is Apple’s GPU-accelerated upscaling and rendering technology within the Metal framework, designed to improve game and graphics performance and visual quality on Apple devices.
-
E.
MTL
MTL is the standard three-letter abbreviation used for the National Hockey League team the Montreal Canadiens.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca83a5fa88819088144801b4dd7245 |
completed | March 30, 2026, 2:07 p.m. |
| NER | Named-entity recognition | batch_69cc6a7ce71c81908041814dc9ec1713 |
completed | April 1, 2026, 12:44 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cfeb7a95a88190a41ba5549f2b2d5a |
completed | April 3, 2026, 4:31 p.m. |
Created at: March 30, 2026, 7:07 p.m.