Triple

T8822850
Position Surface form Disambiguated ID Type / Status
Subject Omniverse Nucleus E209946 entity
Predicate platform P1292 FINISHED
Object NVIDIA Omniverse platform E41921 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: NVIDIA Omniverse platform | Statement: [Omniverse Nucleus, platform, NVIDIA Omniverse platform]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: NVIDIA Omniverse platform
Context triple: [Omniverse Nucleus, platform, NVIDIA Omniverse platform]
  • A. NVIDIA Omniverse chosen
    NVIDIA Omniverse is a real-time 3D simulation and collaboration platform that enables creators, engineers, and enterprises to build and connect physically accurate virtual worlds.
  • B. Omniverse Nucleus
    Omniverse Nucleus is NVIDIA Omniverse’s central data and collaboration server that manages, synchronizes, and shares 3D assets and scenes across users and applications.
  • C. NVIDIA GameWorks
    NVIDIA GameWorks is a suite of tools, libraries, and technologies developed by NVIDIA to help game developers enhance graphics, physics, and overall visual fidelity in PC and console games.
  • D. NVIDIA Iray
    NVIDIA Iray is a physically based, GPU-accelerated rendering engine developed by NVIDIA for producing photorealistic images in design, visualization, and VFX workflows.
  • E. GraphStudioNext
    GraphStudioNext is a modern, more advanced successor to the classic GraphEdit tool, designed for creating, visualizing, and debugging DirectShow filter graphs in a streamlined graphical environment.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8364e13081909c85fe80f44fe86f completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc602ed87c8190ab772e5cbb2da68d completed April 1, 2026, midnight
NED1 Entity disambiguation (via context triple) batch_69cfa05742948190bcec72a080f6837a completed April 3, 2026, 11:11 a.m.
Created at: March 30, 2026, 6:46 p.m.