Triple
T8814842
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | ATI Hollywood |
E209752
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game console GPU |
C6594
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game console GPU Context triple: [ATI Hollywood, instanceOf, video game console GPU]
-
A.
home video game console
A home video game console is a dedicated electronic device designed to connect to a television or display and run video games using physical or digital media, typically operated with handheld controllers in a domestic setting.
-
B.
video game console operating system
A video game console operating system is specialized system software that manages the console’s hardware resources, user interface, and game/application execution to provide an integrated gaming and entertainment experience.
-
C.
home video game hardware
Home video game hardware is a dedicated electronic device designed to run video games on a television or display, typically using game media or digital downloads and controlled via gamepads or other input devices.
-
D.
graphics processing unit
chosen
A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly perform parallel mathematical and geometric calculations to render images, videos, and visual effects for display.
-
E.
video game console add-on
A video game console add-on is an auxiliary hardware device or module that connects to a game console to expand its capabilities, such as adding new input methods, enhanced graphics, storage, or additional gameplay features.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8363f3308190a47e3f1ebd51f613 |
completed | March 30, 2026, 2:06 p.m. |
Created at: March 30, 2026, 6:45 p.m.