Triple

T8814435
Position Surface form Disambiguated ID Type / Status
Subject Spider-Man: Miles Morales E209742 entity
Predicate hasGameEngine P26587 FINISHED
Object Insomniac proprietary engine LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Insomniac proprietary engine | Statement: [Spider-Man: Miles Morales, hasGameEngine, Insomniac proprietary engine]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasGameEngine
Context triple: [Spider-Man: Miles Morales, hasGameEngine, Insomniac proprietary engine]
  • A. hasGameEngineExperience
    Indicates that an entity possesses experience working with or using a particular game engine.
  • B. gameEngine chosen
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • C. hasEngineProgram
    Indicates that an entity is associated with or participates in a specific engine-related program.
  • D. notableGameEngineFor
    Indicates that a particular game engine is especially recognized or significant for developing or powering a given game or set of games.
  • E. hasGameType
    Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8363f3308190a47e3f1ebd51f613 completed March 30, 2026, 2:06 p.m.
NER Named-entity recognition batch_69cc5ff1a4448190b5559f440d264442 completed March 31, 2026, 11:59 p.m.
PD Predicate disambiguation batch_69cc5c21e64c81908490e3b0875dc0d6 completed March 31, 2026, 11:43 p.m.
Created at: March 30, 2026, 6:45 p.m.