Triple

T8562511
Position Surface form Disambiguated ID Type / Status
Subject Totally Games E202721 entity
Predicate gameEngineFocus P31 FINISHED
Object space flight and combat mechanics LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: space flight and combat mechanics | Statement: [Totally Games, gameEngineFocus, space flight and combat mechanics]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameEngineFocus
Context triple: [Totally Games, gameEngineFocus, space flight and combat mechanics]
  • A. gameEngine
    Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
  • B. homeGamesFocus
    Indicates a focus or emphasis on games played at a team's home venue rather than away or neutral-site games.
  • C. gameContext
    Indicates the situational framework or environment in which a game’s actions, rules, and interactions take place.
  • D. focusesOn chosen
    Indicates that one entity directs its attention, effort, or primary activity toward another entity or specific subject.
  • E. stateOfFocus
    Indicates the particular subject, area, or activity that an entity is currently concentrating attention or effort on.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca8326e6c881908ff720d6abaebdc5 completed March 30, 2026, 2:05 p.m.
NER Named-entity recognition batch_69cbe94c0c3c8190aca981c07b090dc0 completed March 31, 2026, 3:33 p.m.
PD Predicate disambiguation batch_69cbd1160fcc8190aa380a73610af731 completed March 31, 2026, 1:50 p.m.
Created at: March 30, 2026, 6:20 p.m.