Triple

T8388031
Position Surface form Disambiguated ID Type / Status
Subject The Dark Tower III: The Waste Lands E197868 entity
Predicate featuresLocation P7690 FINISHED
Object Lud E721700 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Lud | Statement: [The Dark Tower III: The Waste Lands, featuresLocation, Lud]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Lud
Context triple: [The Dark Tower III: The Waste Lands, featuresLocation, Lud]
  • A. Lud chosen
    Lud is a decayed, trap-filled city in Stephen King’s The Dark Tower series, known for its warring factions, ancient technology, and pervasive atmosphere of ruin.
  • B. LUD
    LUD is the IATA airport code for Lüderitz Airport, a regional airport serving the coastal town of Lüderitz in Namibia.
  • C. Ludes
    Ludes is a wine-producing village in France’s Champagne region, known for its vineyards on the Montagne de Reims.
  • D. Ludag
    Ludag is a small coastal settlement on the island of South Uist in Scotland’s Outer Hebrides.
  • E. Ludens
    Ludens is the futuristic, spacesuit-clad mascot character of Kojima Productions, prominently featured in the studio’s branding and promotional materials.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca82f749388190bffbea6dfb509016 completed March 30, 2026, 2:04 p.m.
NER Named-entity recognition batch_69cb81090f688190a3a8d1680383c361 completed March 31, 2026, 8:08 a.m.
NED1 Entity disambiguation (via context triple) batch_69cde83aac448190b74f65507170a8f7 completed April 2, 2026, 3:53 a.m.
Created at: March 30, 2026, 6:03 p.m.