Triple
T7897302
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | System |
E183368
|
entity |
| Predicate | containsType |
P16808
|
FINISHED |
| Object |
System.Attribute
System.Attribute is a base class in the .NET Framework that enables the creation and use of custom metadata annotations applied to program elements such as classes, methods, and properties.
|
E704373
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: System.Attribute | Statement: [System, containsType, System.Attribute]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: System.Attribute Context triple: [System, containsType, System.Attribute]
-
A.
System.AttributeUsageAttribute
System.AttributeUsageAttribute is a .NET attribute class used to specify how and where other custom attributes can be applied in code, such as their valid targets and whether they can be used multiple times.
-
B.
C# attributes
C# attributes are metadata annotations in the C# programming language that allow developers to attach declarative information to code elements such as classes, methods, and properties, influencing compilation and runtime behavior.
-
C.
System.CLSCompliantAttribute
System.CLSCompliantAttribute is a .NET attribute used to indicate whether code elements comply with the Common Language Specification for cross-language interoperability.
-
D.
System.SerializableAttribute
System.SerializableAttribute is a C# attribute that marks a class or struct as capable of being serialized by the .NET runtime.
-
E.
System.Reflection.MethodAttributes
System.Reflection.MethodAttributes is an enumeration in .NET that defines flags describing the attributes and metadata characteristics of methods, such as visibility, scope, and special behavior.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: System.Attribute Triple: [System, containsType, System.Attribute]
Generated description
System.Attribute is a base class in the .NET Framework that enables the creation and use of custom metadata annotations applied to program elements such as classes, methods, and properties.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: System.Attribute Target entity description: System.Attribute is a base class in the .NET Framework that enables the creation and use of custom metadata annotations applied to program elements such as classes, methods, and properties.
-
A.
System.AttributeUsageAttribute
System.AttributeUsageAttribute is a .NET attribute class used to specify how and where other custom attributes can be applied in code, such as their valid targets and whether they can be used multiple times.
-
B.
C# attributes
C# attributes are metadata annotations in the C# programming language that allow developers to attach declarative information to code elements such as classes, methods, and properties, influencing compilation and runtime behavior.
-
C.
System.CLSCompliantAttribute
System.CLSCompliantAttribute is a .NET attribute used to indicate whether code elements comply with the Common Language Specification for cross-language interoperability.
-
D.
System.SerializableAttribute
System.SerializableAttribute is a C# attribute that marks a class or struct as capable of being serialized by the .NET runtime.
-
E.
System.Reflection.MethodAttributes
System.Reflection.MethodAttributes is an enumeration in .NET that defines flags describing the attributes and metadata characteristics of methods, such as visibility, scope, and special behavior.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca828c474c8190a254d6499871eaff |
completed | March 30, 2026, 2:02 p.m. |
| NER | Named-entity recognition | batch_69cb3a296db8819084c620b12f77acb5 |
completed | March 31, 2026, 3:06 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69cbdfc1b05481908af081f54bb1914d |
completed | March 31, 2026, 2:52 p.m. |
| NEDg | Description generation | batch_69cbe4383d0c819085e7c95e7b0be16e |
completed | March 31, 2026, 3:11 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69cc34a83cec81908aba7afbaea53449 |
completed | March 31, 2026, 8:55 p.m. |
Created at: March 30, 2026, 5:01 p.m.