Triple
T7665485
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Flyweight |
E173613
|
entity |
| Predicate | belongsTo |
P35
|
FINISHED |
| Object | Gang of Four design patterns |
E32448
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gang of Four design patterns | Statement: [Flyweight, belongsTo, Gang of Four design patterns]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Gang of Four design patterns Context triple: [Flyweight, belongsTo, Gang of Four design patterns]
-
A.
Design Patterns: Elements of Reusable Object-Oriented Software
chosen
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
B.
"Implementation Patterns"
"Implementation Patterns" is a software development book by Kent Beck that distills practical coding techniques and design practices for writing clear, maintainable object-oriented code, particularly in Java.
-
C.
Pattern Hatching: Design Patterns Applied
Pattern Hatching: Design Patterns Applied is a follow-up book to the original Design Patterns that offers practical insights, case studies, and reflections on applying object-oriented design patterns in real-world software development.
-
D.
Strategy (design pattern)
Strategy is a behavioral design pattern that defines a family of interchangeable algorithms, encapsulates each one, and lets clients switch between them at runtime without changing their code.
-
E.
Analysis Patterns: Reusable Object Models
Analysis Patterns: Reusable Object Models is a software engineering book by Martin Fowler that presents recurring object-oriented design solutions for modeling complex business domains.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c699562484819086752091e3164a27 |
completed | March 27, 2026, 2:51 p.m. |
| NER | Named-entity recognition | batch_69c701bfb67c81908b416802eaf0faac |
completed | March 27, 2026, 10:16 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c8dea25d2081908ebbf2bb5f94b7d6 |
completed | March 29, 2026, 8:11 a.m. |
Created at: March 27, 2026, 4 p.m.