Triple

T7665219
Position Surface form Disambiguated ID Type / Status
Subject Prototype E173607 entity
Predicate relatedTo P37 FINISHED
Object Abstract Factory E173605 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Abstract Factory | Statement: [Prototype, relatedTo, Abstract Factory]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Abstract Factory
Context triple: [Prototype, relatedTo, Abstract Factory]
  • A. Abstract Factory chosen
    Abstract Factory is a creational design pattern that provides an interface for creating families of related or dependent objects without specifying their concrete classes.
  • B. ConcreteFactory
    ConcreteFactory is a design pattern participant that implements the Abstract Factory interface to create specific families of related product objects.
  • C. Factory Method
    Factory Method is a creational design pattern that defines an interface for creating objects while allowing subclasses to decide which concrete classes to instantiate, promoting loose coupling and extensibility.
  • D. Composite pattern
    The Composite pattern is a structural design pattern that lets you treat individual objects and compositions of objects uniformly by organizing them into tree-like hierarchies.
  • E. Strategy (design pattern)
    Strategy is a behavioral design pattern that defines a family of interchangeable algorithms, encapsulates each one, and lets clients switch between them at runtime without changing their code.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c699562484819086752091e3164a27 completed March 27, 2026, 2:51 p.m.
NER Named-entity recognition batch_69c701bfb67c81908b416802eaf0faac completed March 27, 2026, 10:16 p.m.
NED1 Entity disambiguation (via context triple) batch_69c8b4f716a48190a0ca52caffc2c1c1 completed March 29, 2026, 5:13 a.m.
Created at: March 27, 2026, 4 p.m.