Triple

T7279348
Position Surface form Disambiguated ID Type / Status
Subject Vulkan E163107 entity
Predicate hasVersion P455 FINISHED
Object Vulkan 1.2
Vulkan 1.2 is a version of the low-overhead, cross-platform 3D graphics and compute API that adds enhanced features and performance improvements for modern GPUs.
E163107 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Vulkan 1.2 | Statement: [Vulkan, hasVersion, Vulkan 1.2]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Vulkan 1.2
Context triple: [Vulkan, hasVersion, Vulkan 1.2]
  • A. Vulkan
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • B. Direct3D 12
    Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
  • C. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • D. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • E. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Vulkan 1.2
Triple: [Vulkan, hasVersion, Vulkan 1.2]
Generated description
Vulkan 1.2 is a version of the low-overhead, cross-platform 3D graphics and compute API that adds enhanced features and performance improvements for modern GPUs.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Vulkan 1.2
Target entity description: Vulkan 1.2 is a version of the low-overhead, cross-platform 3D graphics and compute API that adds enhanced features and performance improvements for modern GPUs.
  • A. Vulkan chosen
    Vulkan is a low-overhead, cross-platform 3D graphics and compute API designed to provide high-performance access to modern GPUs.
  • B. Direct3D 12
    Direct3D 12 is a low-level graphics API from Microsoft that provides high-performance, close-to-the-metal access to GPU hardware for Windows and Xbox game and graphics development.
  • C. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • D. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • E. NVIDIA OptiX
    NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.
  • F. None of above.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c6885c5964819085b209701769877f completed March 27, 2026, 1:38 p.m.
NER Named-entity recognition batch_69c6eb3251808190bd9da71bc183c945 completed March 27, 2026, 8:40 p.m.
NED1 Entity disambiguation (via context triple) batch_69c7eedbbc3c81909a02c4fb63e428c0 completed March 28, 2026, 3:08 p.m.
NEDg Description generation batch_69c7ef5b7ce081908702e564f09f2fe1 completed March 28, 2026, 3:10 p.m.
NED2 Entity disambiguation (via description) batch_69c7efb24a488190b53720f521151c61 completed March 28, 2026, 3:11 p.m.
Created at: March 27, 2026, 2:59 p.m.