Triple

T7187560
Position Surface form Disambiguated ID Type / Status
Subject Super Mushroom E167608 entity
Predicate designer P184 FINISHED
Object Shigeru Miyamoto E74798 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Shigeru Miyamoto | Statement: [Super Mushroom, designer, Shigeru Miyamoto]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Shigeru Miyamoto
Context triple: [Super Mushroom, designer, Shigeru Miyamoto]
  • A. Shigeru Miyamoto chosen
    Shigeru Miyamoto is a legendary Japanese video game designer and Nintendo executive best known as the creator of iconic franchises such as Super Mario, The Legend of Zelda, and Donkey Kong.
  • B. Masahiro Sakurai
    Masahiro Sakurai is a Japanese video game designer and director best known for creating the Kirby series and directing the Super Smash Bros. franchise.
  • C. Fusajiro Yamauchi
    Fusajiro Yamauchi was a Japanese entrepreneur best known for establishing the company that would evolve into the global video game giant Nintendo.
  • D. Yasuaki Iwata
    Yasuaki Iwata is a Japanese video game composer known for his work on major Nintendo titles, particularly in the Super Mario series.
  • E. Gunpei Yokoi
    Gunpei Yokoi was a pioneering Nintendo game designer and hardware engineer best known for creating the Game Boy and shaping early video game icons and systems.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c6888b5248819090499a884ee3ec39 completed March 27, 2026, 1:39 p.m.
NER Named-entity recognition batch_69c6e8e2506881909fc4e81b9b79e873 completed March 27, 2026, 8:30 p.m.
NED1 Entity disambiguation (via context triple) batch_69c7b956ce048190b377dd62f5b5b173 completed March 28, 2026, 11:19 a.m.
Created at: March 27, 2026, 2:50 p.m.