Triple
T7044355
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Ludvig Forssell |
E163593
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object |
P.T. (Silent Hills playable teaser) (music and sound design)
P.T. (Silent Hills playable teaser) is a critically acclaimed first-person horror game demo renowned for its intensely atmospheric music and sound design that helped redefine psychological horror in video games.
|
E638776
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: P.T. (Silent Hills playable teaser) (music and sound design) | Statement: [Ludvig Forssell, notableWork, P.T. (Silent Hills playable teaser) (music and sound design)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: P.T. (Silent Hills playable teaser) (music and sound design) Context triple: [Ludvig Forssell, notableWork, P.T. (Silent Hills playable teaser) (music and sound design)]
-
A.
The Sims 4 (video game music)
The Sims 4 (video game music) is the orchestral and ambient soundtrack composed for the life-simulation game The Sims 4, known for its whimsical themes and adaptive in-game scoring.
-
B.
Spirit into Sound
Spirit into Sound is a world music album by Grateful Dead drummer Mickey Hart that explores global percussion, ambient textures, and cross-cultural rhythmic traditions.
-
C.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
D.
Grand Piano
Grand Piano is a 2013 thriller film about a concert pianist forced to play flawlessly under threat, starring Elijah Wood and John Cusack.
-
E.
Eternal Silence
Eternal Silence is a famous bronze funerary sculpture by Lorado Taft in Chicago’s Graceland Cemetery, known for its hooded, contemplative figure and haunting, atmospheric presence.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: P.T. (Silent Hills playable teaser) (music and sound design) Triple: [Ludvig Forssell, notableWork, P.T. (Silent Hills playable teaser) (music and sound design)]
Generated description
P.T. (Silent Hills playable teaser) is a critically acclaimed first-person horror game demo renowned for its intensely atmospheric music and sound design that helped redefine psychological horror in video games.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: P.T. (Silent Hills playable teaser) (music and sound design) Target entity description: P.T. (Silent Hills playable teaser) is a critically acclaimed first-person horror game demo renowned for its intensely atmospheric music and sound design that helped redefine psychological horror in video games.
-
A.
The Sims 4 (video game music)
The Sims 4 (video game music) is the orchestral and ambient soundtrack composed for the life-simulation game The Sims 4, known for its whimsical themes and adaptive in-game scoring.
-
B.
Spirit into Sound
Spirit into Sound is a world music album by Grateful Dead drummer Mickey Hart that explores global percussion, ambient textures, and cross-cultural rhythmic traditions.
-
C.
The Last of Us Part II (video game score)
The Last of Us Part II (video game score) is a moody, atmospheric soundtrack by Gustavo Santaolalla that blends sparse acoustic motifs with tense, emotional soundscapes to underscore the game's dark, character-driven narrative.
-
D.
Grand Piano
Grand Piano is a 2013 thriller film about a concert pianist forced to play flawlessly under threat, starring Elijah Wood and John Cusack.
-
E.
Eternal Silence
Eternal Silence is a famous bronze funerary sculpture by Lorado Taft in Chicago’s Graceland Cemetery, known for its hooded, contemplative figure and haunting, atmospheric presence.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6885f598c8190b6b6495c59d8d962 |
completed | March 27, 2026, 1:38 p.m. |
| NER | Named-entity recognition | batch_69c6e23730888190a827ca5c61c4eed0 |
completed | March 27, 2026, 8:01 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c7887799f48190b4fa311defd8e9fd |
completed | March 28, 2026, 7:51 a.m. |
| NEDg | Description generation | batch_69c7893f85588190b1ed983f00ea2532 |
completed | March 28, 2026, 7:54 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69c78b0fe83481909cad77ce740b81d5 |
completed | March 28, 2026, 8:02 a.m. |
Created at: March 27, 2026, 2:37 p.m.