Triple
T7027410
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Generalized Advantage Estimation |
E163182
|
entity |
| Predicate | implementedIn |
P2539
|
FINISHED |
| Object | OpenAI Baselines |
E17813
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: OpenAI Baselines | Statement: [Generalized Advantage Estimation, implementedIn, OpenAI Baselines]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: OpenAI Baselines Context triple: [Generalized Advantage Estimation, implementedIn, OpenAI Baselines]
-
A.
OpenAI Baselines
chosen
OpenAI Baselines is a collection of high-quality reference implementations of reinforcement learning algorithms released by OpenAI for research and benchmarking.
-
B.
Stable Baselines
Stable Baselines is a popular Python library that provides reliable, well-tested implementations of reinforcement learning algorithms built on top of OpenAI Baselines.
-
C.
OpenAI Gym
OpenAI Gym is a toolkit for developing and comparing reinforcement learning algorithms through a standardized collection of environments and interfaces.
-
D.
Arcade Learning Environment
Arcade Learning Environment is a widely used research platform that provides a suite of Atari 2600 games for developing and evaluating reinforcement learning algorithms.
-
E.
AlphaGo Zero
AlphaGo Zero is DeepMind's advanced artificial intelligence program that learned to play the board game Go at superhuman level entirely through self-play without human data.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c6885d691c81908cf7d31083113886 |
completed | March 27, 2026, 1:38 p.m. |
| NER | Named-entity recognition | batch_69c6e1fee32081908eff988b18daa6d0 |
completed | March 27, 2026, 8:01 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c77588285481909799a2bb76921b9a |
completed | March 28, 2026, 6:30 a.m. |
Created at: March 27, 2026, 2:35 p.m.