Triple

T6960171
Position Surface form Disambiguated ID Type / Status
Subject Kojima Productions E161348 entity
Predicate gameEngineUsed P26587 FINISHED
Object Decima engine E387482 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Decima engine | Statement: [Kojima Productions, gameEngineUsed, Decima engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Decima engine
Context triple: [Kojima Productions, gameEngineUsed, Decima engine]
  • A. Decima engine chosen
    Decima engine is a proprietary game engine developed by Guerrilla Games, known for powering visually advanced titles such as Horizon Zero Dawn, Death Stranding, and other PlayStation exclusives.
  • B. Quantic Dream engine
    Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
  • C. Decima
    Decima is a proprietary game engine developed by Guerrilla Games and used by studios like Kojima Productions to power visually advanced, open-world titles.
  • D. Velocity Engine
    Velocity Engine is Apple’s marketing name for the AltiVec vector processing unit used to accelerate multimedia and scientific computations in PowerPC-based Macs.
  • E. CryEngine 3
    CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69c68852a9a0819097797e31d492e273 completed March 27, 2026, 1:38 p.m.
NER Named-entity recognition batch_69c6daeee4d48190b078beeebb0053f4 completed March 27, 2026, 7:30 p.m.
NED1 Entity disambiguation (via context triple) batch_69c7589892888190bf240bdbf107efcc completed March 28, 2026, 4:27 a.m.
Created at: March 27, 2026, 2:29 p.m.