Triple
T6546213
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Steve Yedlin |
E151013
|
entity |
| Predicate | hasResearchOutput |
P34352
|
FINISHED |
| Object |
Display-Independent Color Pipeline demo
Display-Independent Color Pipeline demo is a technical presentation by cinematographer Steve Yedlin showcasing his research into achieving consistent, filmic color reproduction across different display technologies.
|
E604447
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Display-Independent Color Pipeline demo | Statement: [Steve Yedlin, hasResearchOutput, Display-Independent Color Pipeline demo]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Display-Independent Color Pipeline demo Context triple: [Steve Yedlin, hasResearchOutput, Display-Independent Color Pipeline demo]
-
A.
IrisVision graphics subsystem
The IrisVision graphics subsystem was an early high-performance 3D graphics add-on for PCs, developed at Silicon Graphics and notable for bringing advanced workstation-class visualization capabilities to personal computers.
-
B.
Built-in Render Pipeline
The Built-in Render Pipeline is Unity’s original, default rendering system that provides a straightforward, fixed-function graphics workflow for a wide range of platforms and projects.
-
C.
Universal Render Pipeline
Universal Render Pipeline is Unity’s optimized, scriptable rendering solution designed to deliver high-quality graphics across a wide range of platforms, from mobile devices to high-end consoles and PCs.
-
D.
Modern Chromatics, with Applications to Art and Industry
"Modern Chromatics, with Applications to Art and Industry" is a foundational 19th-century treatise on color theory that bridges scientific principles of color perception with practical guidance for artists and industrial designers.
-
E.
High Definition Render Pipeline
High Definition Render Pipeline is Unity’s advanced, scriptable rendering pipeline designed to deliver high-fidelity, physically based graphics for high-end PCs and consoles.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Display-Independent Color Pipeline demo Triple: [Steve Yedlin, hasResearchOutput, Display-Independent Color Pipeline demo]
Generated description
Display-Independent Color Pipeline demo is a technical presentation by cinematographer Steve Yedlin showcasing his research into achieving consistent, filmic color reproduction across different display technologies.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Display-Independent Color Pipeline demo Target entity description: Display-Independent Color Pipeline demo is a technical presentation by cinematographer Steve Yedlin showcasing his research into achieving consistent, filmic color reproduction across different display technologies.
-
A.
IrisVision graphics subsystem
The IrisVision graphics subsystem was an early high-performance 3D graphics add-on for PCs, developed at Silicon Graphics and notable for bringing advanced workstation-class visualization capabilities to personal computers.
-
B.
Built-in Render Pipeline
The Built-in Render Pipeline is Unity’s original, default rendering system that provides a straightforward, fixed-function graphics workflow for a wide range of platforms and projects.
-
C.
Universal Render Pipeline
Universal Render Pipeline is Unity’s optimized, scriptable rendering solution designed to deliver high-quality graphics across a wide range of platforms, from mobile devices to high-end consoles and PCs.
-
D.
Modern Chromatics, with Applications to Art and Industry
"Modern Chromatics, with Applications to Art and Industry" is a foundational 19th-century treatise on color theory that bridges scientific principles of color perception with practical guidance for artists and industrial designers.
-
E.
High Definition Render Pipeline
High Definition Render Pipeline is Unity’s advanced, scriptable rendering pipeline designed to deliver high-fidelity, physically based graphics for high-end PCs and consoles.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c687f3fd60819083bfa583e5bcfa71 |
completed | March 27, 2026, 1:36 p.m. |
| NER | Named-entity recognition | batch_69c6adf00aa48190a86a9ad4795363d9 |
completed | March 27, 2026, 4:18 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69c6d54b6d8c819083595375194aee12 |
completed | March 27, 2026, 7:06 p.m. |
| NEDg | Description generation | batch_69c6d6acc2208190ac47c60bb896c1cd |
completed | March 27, 2026, 7:12 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69c6d83b53e48190881a3e1e8fa8b168 |
completed | March 27, 2026, 7:19 p.m. |
Created at: March 27, 2026, 1:50 p.m.