Triple

T5402059
Position Surface form Disambiguated ID Type / Status
Subject Behaviour Interactive E120799 entity
Predicate foundedAs P364 FINISHED
Object Artificial Mind & Movement
Artificial Mind & Movement was a Canadian video game development studio known for creating licensed titles and later rebranding as Behaviour Interactive.
E516822 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Artificial Mind & Movement | Statement: [Behaviour Interactive, foundedAs, Artificial Mind & Movement]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Artificial Mind & Movement
Context triple: [Behaviour Interactive, foundedAs, Artificial Mind & Movement]
  • A. Adept AI
    Adept AI is an artificial intelligence research and product company focused on building AI agents that can use existing software tools to perform complex tasks for users.
  • B. How to Create a Mind
    "How to Create a Mind" is a nonfiction book by futurist Ray Kurzweil that explores the workings of human intelligence and proposes designs for advanced artificial intelligence based on the brain’s principles.
  • C. Soar cognitive architecture
    The Soar cognitive architecture is a general-purpose framework for modeling and understanding human cognition through unified theories of problem solving, learning, and decision-making.
  • D. Robot Visions
    Robot Visions is a collection of Isaac Asimov’s robot-themed short stories and essays that explores his famous Three Laws of Robotics and their implications.
  • E. Society of Mind
    Society of Mind is a seminal book by Marvin Minsky that proposes a theory of human intelligence as emerging from the interactions of many simple, non-intelligent agents within the mind.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Artificial Mind & Movement
Triple: [Behaviour Interactive, foundedAs, Artificial Mind & Movement]
Generated description
Artificial Mind & Movement was a Canadian video game development studio known for creating licensed titles and later rebranding as Behaviour Interactive.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Artificial Mind & Movement
Target entity description: Artificial Mind & Movement was a Canadian video game development studio known for creating licensed titles and later rebranding as Behaviour Interactive.
  • A. Adept AI
    Adept AI is an artificial intelligence research and product company focused on building AI agents that can use existing software tools to perform complex tasks for users.
  • B. How to Create a Mind
    "How to Create a Mind" is a nonfiction book by futurist Ray Kurzweil that explores the workings of human intelligence and proposes designs for advanced artificial intelligence based on the brain’s principles.
  • C. Soar cognitive architecture
    The Soar cognitive architecture is a general-purpose framework for modeling and understanding human cognition through unified theories of problem solving, learning, and decision-making.
  • D. Robot Visions
    Robot Visions is a collection of Isaac Asimov’s robot-themed short stories and essays that explores his famous Three Laws of Robotics and their implications.
  • E. Society of Mind
    Society of Mind is a seminal book by Marvin Minsky that proposes a theory of human intelligence as emerging from the interactions of many simple, non-intelligent agents within the mind.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69bd46391c0c81909fa484446732b6a3 completed March 20, 2026, 1:06 p.m.
NER Named-entity recognition batch_69bd8771b25c819080da247bc3164cd9 completed March 20, 2026, 5:44 p.m.
NED1 Entity disambiguation (via context triple) batch_69bf3388c10481908235da34ef509d37 completed March 22, 2026, 12:10 a.m.
NEDg Description generation batch_69bf341c35088190ae60de75d289ce3c completed March 22, 2026, 12:13 a.m.
NED2 Entity disambiguation (via description) batch_69bf34c52d108190ab3d1c287e745976 completed March 22, 2026, 12:16 a.m.
Created at: March 20, 2026, 2:04 p.m.