Triple
T5163697
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Wallace Beery |
E116496
|
entity |
| Predicate | familyName |
P18
|
FINISHED |
| Object | Beery |
E116496
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Beery | Statement: [Wallace Beery, familyName, Beery]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Beery Context triple: [Wallace Beery, familyName, Beery]
-
A.
Beery
chosen
Beery is a surname most notably associated with the American acting family that includes character actor Noah Beery and his relatives.
-
B.
Bock
Bock is a German-origin surname borne by various notable individuals across fields such as science, the military, and the arts.
-
C.
Leinenkugel's
Leinenkugel's is an American beer brand known for its German-inspired brewing heritage and popular seasonal and flavored beers, such as Summer Shandy.
-
D.
Bitterman
Bitterman is a prominent playable marine character from the Quake series, best known as the main protagonist of Quake II.
-
E.
Carlby
Carlby is a small rural village and civil parish in the South Kesteven district of Lincolnshire, England.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd445edb3881909b93b34d260717fc |
completed | March 20, 2026, 12:58 p.m. |
| NER | Named-entity recognition | batch_69bd7927a348819082ad531955cdf30d |
completed | March 20, 2026, 4:43 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69bef7f3f7588190b1a09b408248d18b |
completed | March 21, 2026, 7:56 p.m. |
Created at: March 20, 2026, 1:44 p.m.