Triple
T5079991
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Animal Crossing |
E114488
|
entity |
| Predicate | typicalProtagonist |
P20969
|
FINISHED |
| Object | customizable human villager |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: customizable human villager | Statement: [Animal Crossing, typicalProtagonist, customizable human villager]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: typicalProtagonist Context triple: [Animal Crossing, typicalProtagonist, customizable human villager]
-
A.
protagonistType
chosen
Indicates the role or category that the main character (protagonist) of a story or scenario belongs to.
-
B.
protagonistIs
Indicates that one entity serves as the main character or central figure in relation to another entity or narrative context.
-
C.
mainProtagonist
Indicates that the subject is the central character or primary focus in the narrative of the related work.
-
D.
protagonistCharacteristic
Indicates that a characteristic, trait, or defining quality is attributed to the protagonist in a narrative or scenario.
-
E.
protagonistBasedOn
Indicates that a fictional work’s main character is modeled on, inspired by, or derived from a particular real or fictional person or entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd443dbf908190a9401e9c2dc7bd7d |
completed | March 20, 2026, 12:57 p.m. |
| NER | Named-entity recognition | batch_69bd74f86c988190aa026073ed435a45 |
completed | March 20, 2026, 4:25 p.m. |
| PD | Predicate disambiguation | batch_69bd7159adc881909effd4382c395c66 |
completed | March 20, 2026, 4:10 p.m. |
Created at: March 20, 2026, 1:39 p.m.