Triple

T5079991
Position Surface form Disambiguated ID Type / Status
Subject Animal Crossing E114488 entity
Predicate typicalProtagonist P20969 FINISHED
Object customizable human villager LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: customizable human villager | Statement: [Animal Crossing, typicalProtagonist, customizable human villager]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: typicalProtagonist
Context triple: [Animal Crossing, typicalProtagonist, customizable human villager]
  • A. protagonistType chosen
    Indicates the role or category that the main character (protagonist) of a story or scenario belongs to.
  • B. protagonistIs
    Indicates that one entity serves as the main character or central figure in relation to another entity or narrative context.
  • C. mainProtagonist
    Indicates that the subject is the central character or primary focus in the narrative of the related work.
  • D. protagonistCharacteristic
    Indicates that a characteristic, trait, or defining quality is attributed to the protagonist in a narrative or scenario.
  • E. protagonistBasedOn
    Indicates that a fictional work’s main character is modeled on, inspired by, or derived from a particular real or fictional person or entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69bd443dbf908190a9401e9c2dc7bd7d completed March 20, 2026, 12:57 p.m.
NER Named-entity recognition batch_69bd74f86c988190aa026073ed435a45 completed March 20, 2026, 4:25 p.m.
PD Predicate disambiguation batch_69bd7159adc881909effd4382c395c66 completed March 20, 2026, 4:10 p.m.
Created at: March 20, 2026, 1:39 p.m.