Triple
T5079898
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Metroid |
E114487
|
entity |
| Predicate | developer |
P73
|
FINISHED |
| Object | Retro Studios |
E367872
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Retro Studios | Statement: [Metroid, developer, Retro Studios]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Retro Studios Context triple: [Metroid, developer, Retro Studios]
-
A.
Retro Studios
chosen
Retro Studios is an American video game developer best known for revitalizing the Metroid series with the Metroid Prime games and developing the modern Donkey Kong Country titles for Nintendo.
-
B.
Tango Gameworks
Tango Gameworks is a Japanese video game development studio best known for creating the survival horror series The Evil Within and the action-adventure game Ghostwire: Tokyo.
-
C.
Swordfish Studios
Swordfish Studios was a British video game development company known for creating titles such as World Championship Rugby and 50 Cent: Blood on the Sand.
-
D.
Lionhead Studios
Lionhead Studios was a British video game developer best known for creating the Fable series and for its innovative, often experimental game designs under founder Peter Molyneux.
-
E.
Ninja Theory
Ninja Theory is a British video game development studio best known for cinematic, story-driven action titles such as Hellblade: Senua’s Sacrifice.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd443dbf908190a9401e9c2dc7bd7d |
completed | March 20, 2026, 12:57 p.m. |
| NER | Named-entity recognition | batch_69bd74f86c988190aa026073ed435a45 |
completed | March 20, 2026, 4:25 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69beb1303bc4819084e0270a8ff97aec |
completed | March 21, 2026, 2:54 p.m. |
Created at: March 20, 2026, 1:39 p.m.