Triple

T472357
Position Surface form Disambiguated ID Type / Status
Subject Ian Goodfellow E8585 entity
Predicate notableConcept P201 FINISHED
Object Generative Adversarial Network E59296 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Generative Adversarial Network | Statement: [Ian Goodfellow, notableConcept, Generative Adversarial Network]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Generative Adversarial Network
Context triple: [Ian Goodfellow, notableConcept, Generative Adversarial Network]
  • A. Generative Adversarial Networks chosen
    Generative Adversarial Networks are a class of machine learning models in which two neural networks compete to generate highly realistic synthetic data, such as images, audio, or text.
  • B. variational autoencoders
    Variational autoencoders are a class of generative neural networks that learn probabilistic latent representations of data, enabling them to generate new, similar samples.
  • C. Atari deep Q-network
    The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.
  • D. Boltzmann machines
    Boltzmann machines are stochastic recurrent neural networks used for learning complex probability distributions, foundational in unsupervised learning and energy-based models.
  • E. “Learning representations by back-propagating errors”
    “Learning representations by back-propagating errors” is a landmark 1986 research paper that popularized the backpropagation algorithm for training multi-layer neural networks, helping to launch the modern field of deep learning.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a2e7f3aeb48190a19453e3a043f486 completed Feb. 28, 2026, 1:04 p.m.
NER Named-entity recognition batch_69a2eff24108819092fdb85019ec4089 completed Feb. 28, 2026, 1:38 p.m.
NED1 Entity disambiguation (via context triple) batch_69a46c5c08108190bd043ae4f8908fc6 completed March 1, 2026, 4:42 p.m.
Created at: Feb. 28, 2026, 1:12 p.m.