Triple
T4471223
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Großes Festspielhaus |
E98497
|
entity |
| Predicate | hasAcousticsDesignedFor |
P9494
|
FINISHED |
| Object | unamplified classical music |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: unamplified classical music | Statement: [Großes Festspielhaus, hasAcousticsDesignedFor, unamplified classical music]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasAcousticsDesignedFor Context triple: [Großes Festspielhaus, hasAcousticsDesignedFor, unamplified classical music]
-
A.
acousticalDesigner
Indicates a relationship where one entity serves as the acoustical designer responsible for planning or shaping the sound characteristics of another entity (such as a space, product, or performance).
-
B.
acousticProperty
Indicates the relationship between an entity and its sound-related characteristics, such as loudness, pitch, timbre, or other acoustic features.
-
C.
isDesignedFor
chosen
Indicates that one entity has been created, planned, or optimized specifically to serve the needs, purposes, or use of another entity.
-
D.
hasHeavierSoundThan
Indicates that one entity produces or is associated with a sound that is sonically heavier, more intense, or more forceful than that of another entity.
-
E.
soundDesignBy
Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69b3454b4ae481908967426dd37284d6 |
completed | March 12, 2026, 10:59 p.m. |
| NER | Named-entity recognition | batch_69b356fb69a0819099f0005779f4fcac |
completed | March 13, 2026, 12:14 a.m. |
| PD | Predicate disambiguation | batch_69b3563bf4f8819081726cde3a34460b |
completed | March 13, 2026, 12:11 a.m. |
Created at: March 12, 2026, 11:35 p.m.