Triple

T4470562
Position Surface form Disambiguated ID Type / Status
Subject Hindsight Experience Replay E98482 entity
Predicate implementedIn P2539 FINISHED
Object Stable Baselines E99657 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Stable Baselines | Statement: [Hindsight Experience Replay, implementedIn, Stable Baselines]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Stable Baselines
Context triple: [Hindsight Experience Replay, implementedIn, Stable Baselines]
  • A. Stable Baselines chosen
    Stable Baselines is a popular Python library that provides reliable, well-tested implementations of reinforcement learning algorithms built on top of OpenAI Baselines.
  • B. OpenAI Baselines
    OpenAI Baselines is a collection of high-quality reference implementations of reinforcement learning algorithms released by OpenAI for research and benchmarking.
  • C. Proximal Policy Optimization
    Proximal Policy Optimization is a popular reinforcement learning algorithm that improves policy gradient methods by using clipped objective functions to achieve stable and efficient training.
  • D. DDPG
    DDPG (Deep Deterministic Policy Gradient) is a model-free, off-policy deep reinforcement learning algorithm designed for continuous action spaces, combining ideas from DQN and actor-critic methods.
  • E. Deep Q-Learning
    Deep Q-Learning is a reinforcement learning algorithm that uses deep neural networks to approximate Q-values, enabling agents to learn effective policies directly from high-dimensional inputs like raw images.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69b3454b4ae481908967426dd37284d6 completed March 12, 2026, 10:59 p.m.
NER Named-entity recognition batch_69b356b6a1f48190a39f5411648c40ff completed March 13, 2026, 12:13 a.m.
NED1 Entity disambiguation (via context triple) batch_69b66b31c9488190bc24f802fff24073 completed March 15, 2026, 8:17 a.m.
Created at: March 12, 2026, 11:34 p.m.