Triple

T4269741
Position Surface form Disambiguated ID Type / Status
Subject Immortalis-G715s MC10 E96911 entity
Predicate supportsAPI P203 FINISHED
Object OpenGL ES E266145 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: OpenGL ES | Statement: [Immortalis-G715s MC10, supportsAPI, OpenGL ES]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: OpenGL ES
Context triple: [Immortalis-G715s MC10, supportsAPI, OpenGL ES]
  • A. OpenGL ES chosen
    OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
  • B. OpenGL
    OpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics, widely used in games, simulations, and professional visualization.
  • C. EGL
    EGL is the station code used to identify Eglinton station in transit systems and related services.
  • D. GLSL
    GLSL (OpenGL Shading Language) is a C-like programming language used to write programmable shaders for graphics pipelines in OpenGL and WebGL.
  • E. GLX
    GLX is the OpenGL Extension to the X Window System that enables rendering OpenGL graphics within X11-based applications.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69b34543f06c8190915ebb1a4574ffa9 completed March 12, 2026, 10:59 p.m.
NER Named-entity recognition batch_69b34ffa30c08190913622ffec47d33d completed March 12, 2026, 11:44 p.m.
NED1 Entity disambiguation (via context triple) batch_69b5b7a456108190afa46344a5ed2118 completed March 14, 2026, 7:31 p.m.
Created at: March 12, 2026, 11:07 p.m.