Triple

T400503
Position Surface form Disambiguated ID Type / Status
Subject C E9269 entity
Predicate influenced P9 FINISHED
Object C++ E13747 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: C++ | Statement: [C, influenced, C++]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: C++
Context triple: [C, influenced, C++]
  • A. C++ chosen
    C++ is a high-performance, general-purpose programming language widely used for system/software development, game engines, and performance-critical applications.
  • B. STL
    STL is a common abbreviation and nickname for the city of St. Louis, Missouri.
  • C. C++/CLI
    C++/CLI is a Microsoft extension of the C++ language designed to interoperate seamlessly with the .NET runtime and managed code.
  • D. C
    C is a foundational, general-purpose programming language known for its efficiency, low-level memory access, and influence on many later languages such as C++, Java, and Python.
  • E. DirectX
    DirectX is a collection of application programming interfaces (APIs) developed by Microsoft that enables high-performance handling of graphics, sound, and other multimedia tasks, especially for games, on Windows platforms.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a2e8004cb88190b92ed1add6abf41a completed Feb. 28, 2026, 1:05 p.m.
NER Named-entity recognition batch_69a2ec8e655c819081eff85c0ef55fa5 completed Feb. 28, 2026, 1:24 p.m.
NED1 Entity disambiguation (via context triple) batch_69a4103f9f588190aabdf7f5d6422d09 completed March 1, 2026, 10:09 a.m.
Created at: Feb. 28, 2026, 1:08 p.m.