Triple
T38701109
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Weapon XII |
E950140
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Weapon Plus subject |
C63762
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Weapon Plus subject Context triple: [Weapon XII, instanceOf, Weapon Plus subject]
-
A.
Weapon Plus sub-program
chosen
The Weapon Plus sub-program is a covert government initiative dedicated to developing and enhancing super-soldiers and living weapons through experimental science and genetic engineering.
-
B.
power-up item
A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
-
C.
power-up
A power-up is a temporary or permanent in-game item or effect that enhances a character's abilities, stats, or resources to provide a strategic advantage.
-
D.
weaponeer
A weaponeer is a specialist who designs, constructs, modifies, and maintains weapons, optimizing their effectiveness for specific users, environments, or combat scenarios.
-
E.
weapon
A weapon is an object or system designed or used to inflict harm, damage, or exert control in conflict or self-defense.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76f0124408190bb39c3040734846b |
completed | May 3, 2026, 3:51 p.m. |
Created at: May 3, 2026, 4:33 p.m.