Triple
T38588652
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Deathknell |
E932402
|
entity |
| Predicate | playableRacesStartHere |
P192259
|
FINISHED |
| Object | Undead |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Undead | Statement: [Deathknell, playableRacesStartHere, Undead]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: playableRacesStartHere Context triple: [Deathknell, playableRacesStartHere, Undead]
-
A.
playableRacesHub
chosen
Indicates that a given hub, setting, or context supports or includes certain races as playable options.
-
B.
playableRace
Indicates that an entity is a race or species that players are allowed to choose and control in a game or interactive system.
-
C.
playableRaceForClass
Indicates that a particular race is allowed or eligible to be chosen as a playable option for a given character class.
-
D.
playableRaceLeaderOf
Indicates that a given playable race serves as the primary ruling or leading group over a specified faction, nation, or organization.
-
E.
raceInGame
Indicates that an entity participates as a race or faction within a particular game.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fd37b695c88190855801626f91c4cd |
completed | May 8, 2026, 1:09 a.m. |
| PD | Predicate disambiguation | batch_69fd374cccf08190a230e87164af5938 |
completed | May 8, 2026, 1:07 a.m. |
Created at: May 3, 2026, 4:32 p.m.