Triple
T38584049
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Eversong Woods |
E932305
|
entity |
| Predicate | startingLevelMaximum |
P203427
|
FINISHED |
| Object | 10 |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 10 | Statement: [Eversong Woods, startingLevelMaximum, 10]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: startingLevelMaximum Context triple: [Eversong Woods, startingLevelMaximum, 10]
-
A.
startingLevelRange
Indicates the range of initial levels at which an entity, activity, or state begins.
-
B.
intendedPlayerLevel
Indicates the player level for which something (such as content, an item, or a challenge) is designed or meant to be used.
-
C.
combatLevelRange
Indicates the range of combat levels within which two entities can validly or effectively engage in combat with each other.
-
D.
finalLevel
Indicates that an entity represents the last or ultimate stage, degree, or state reached in a process, sequence, or hierarchy.
-
E.
designedForLevelCap
Indicates that something is specifically created or configured to be suitable for use at a particular maximum level or level cap.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec654d48190b421111cf26e54d9 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_6a017a360f088190acd5933aa353e763 |
completed | May 11, 2026, 6:41 a.m. |
| PD | Predicate disambiguation | batch_6a0179d3f78c8190b1d2e8829619fa54 |
completed | May 11, 2026, 6:40 a.m. |
| PDg | Predicate description generation | batch_6a017a354d648190b036e9dad3211857 |
completed | May 11, 2026, 6:41 a.m. |
Created at: May 3, 2026, 4:32 p.m.