Triple
T38477260
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Cortex shrinks the Earth |
E915580
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | videoGameStoryEvent |
C62581
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: videoGameStoryEvent Context triple: [Cortex shrinks the Earth, instanceOf, videoGameStoryEvent]
-
A.
event in a video game
chosen
An event in a video game is a discrete occurrence or trigger—often time-based, player-driven, or system-generated—that changes the game state, prompts responses, or advances gameplay or narrative.
-
B.
adventure game episode
An adventure game episode is a self-contained segment of an overarching interactive narrative that presents the player with a specific set of story events, challenges, and choices that contribute to the progression of the larger game.
-
C.
video game edition
A video game edition is a specific packaged version of a video game that may include distinct content, features, bonuses, or physical/digital extras compared to the standard release.
-
D.
fictionalEvent
A fictionalEvent represents an invented occurrence or happening within a narrative world, defined by its time, place, participants, and narrative significance.
-
E.
event in Game of Thrones
An event in Game of Thrones is a significant occurrence or incident within the narrative world that impacts characters, plot progression, or the political and mystical landscape of Westeros and beyond.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8ff5cc8190a88803369183845e |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:31 p.m.