Triple
T38020450
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Wellington Wells |
E948614
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | setting of a video game |
C64922
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: setting of a video game Context triple: [Wellington Wells, instanceOf, setting of a video game]
-
A.
setting in a video game franchise
chosen
The setting in a video game franchise is the recurring fictional world or environment, including its locations, time period, and contextual lore, in which the games’ stories and gameplay take place.
-
B.
event in a video game
An event in a video game is a discrete occurrence or trigger—often time-based, player-driven, or system-generated—that changes the game state, prompts responses, or advances gameplay or narrative.
-
C.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
video game mode
A video game mode is a specific set of rules, objectives, and gameplay conditions that defines how a game is played and experienced.
-
E.
setting
The setting is the time, place, and environment in which a story’s events occur, shaping the mood, context, and possibilities for characters and plot.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76efc10448190aff5fb566b98f952 |
completed | May 3, 2026, 3:51 p.m. |
Created at: May 3, 2026, 4:20 p.m.