Triple
T37876843
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Formics |
E944747
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Ender’s Game universe species |
C63766
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Ender’s Game universe species Context triple: [Formics, instanceOf, Ender’s Game universe species]
-
A.
Star Trek species
A Star Trek species is a fictional sentient or non-sentient lifeform, often with distinct biological traits, cultures, and technologies, that inhabits the Star Trek universe and interacts with other species across space and time.
-
B.
organization in the Dune universe
An organization in the Dune universe is a structured group—such as a political, religious, economic, or military body—whose members coordinate roles, resources, and authority to pursue shared goals within the setting’s complex interstellar power dynamics.
-
C.
Chiss
Chiss are a secretive, blue-skinned humanoid species from the Unknown Regions, known for their red eyes, disciplined militaristic culture, and strategic brilliance in the Star Wars universe.
-
D.
Ocampa
Ocampa are a short-lived, telepathic humanoid species from the Delta Quadrant, known for their rapid aging, powerful mental abilities, and subterranean society dependent on a powerful caretaker.
-
E.
Dune character
A Dune character is an individual entity within the Dune universe, defined by distinct traits, roles, and relationships that drive the saga’s political, ecological, and spiritual narratives.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eef55d481908ca6660b4b532550 |
completed | May 3, 2026, 3:51 p.m. |
Created at: May 3, 2026, 4:19 p.m.