Triple
T37873802
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Eventide |
E944667
|
entity |
| Predicate | hasInGameMapLabel |
P9248
|
FINISHED |
| Object | The Eventide |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Eventide | Statement: [The Eventide, hasInGameMapLabel, The Eventide]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasInGameMapLabel Context triple: [The Eventide, hasInGameMapLabel, The Eventide]
-
A.
hasInGameSign
Indicates that an entity is represented or referenced by a sign or signage within a game environment.
-
B.
hasInGameID
Indicates that an entity is associated with a specific identifier used to reference it within a game.
-
C.
isOnSystemMap
Indicates that an entity is currently displayed or represented on a particular system map.
-
D.
isLabeledOn
Indicates that a label, tag, or identifying text is physically or virtually attached to or displayed on an entity.
-
E.
hasLabel
chosen
Indicates that an entity is associated with a specific textual label or name used to identify or describe it.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eef55d481908ca6660b4b532550 |
completed | May 3, 2026, 3:51 p.m. |
| NER | Named-entity recognition | batch_6a013c50bcb8819086d163f1a796a9b8 |
completed | May 11, 2026, 2:17 a.m. |
| PD | Predicate disambiguation | batch_6a013c01bac88190b15c70910c02a8a7 |
completed | May 11, 2026, 2:16 a.m. |
Created at: May 3, 2026, 4:19 p.m.