Triple

T37804444
Position Surface form Disambiguated ID Type / Status
Subject The Walking Dead: Season One E942463 entity
Predicate hasEpisode P6968 FINISHED
Object The Walking Dead: Episode 4 – Around Every Corner
The Walking Dead: Episode 4 – Around Every Corner is a narrative-driven adventure game episode by Telltale Games that continues Lee and Clementine’s story as they navigate new dangers and moral choices in a zombie-infested Savannah.
E2247201 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Walking Dead: Episode 4 – Around Every Corner | Statement: [The Walking Dead: Season One, hasEpisode, The Walking Dead: Episode 4 – Around Every Corner]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: The Walking Dead: Episode 4 – Around Every Corner
Triple: [The Walking Dead: Season One, hasEpisode, The Walking Dead: Episode 4 – Around Every Corner]
Generated description
The Walking Dead: Episode 4 – Around Every Corner is a narrative-driven adventure game episode by Telltale Games that continues Lee and Clementine’s story as they navigate new dangers and moral choices in a zombie-infested Savannah.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ee8104c8190ab17133ccd8f86e6 completed May 3, 2026, 3:51 p.m.
NER Named-entity recognition batch_69fbb196113c8190999cd9aa2f81162d completed May 6, 2026, 9:24 p.m.
NED1 Entity disambiguation (via context triple) batch_6a410412b3a4819081a566d4d8ece0b8 completed June 28, 2026, 11:22 a.m.
NEDg Description generation batch_6a410508bc348190b5f53d578d31e158 completed June 28, 2026, 11:27 a.m.
NED2 Entity disambiguation (via description) batch_6a4106705f7881908428bc38ccfb838c completed June 28, 2026, 11:33 a.m.
Created at: May 3, 2026, 4:19 p.m.