Triple

T37685955
Position Surface form Disambiguated ID Type / Status
Subject Exo Zombies E938365 entity
Predicate hasCharacter P2308 FINISHED
Object Jim Decker
Jim Decker is a playable character in Call of Duty’s Exo Zombies mode, portrayed by actor Jon Bernthal as part of the game’s cooperative zombie survival storyline.
E2243581 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Jim Decker | Statement: [Exo Zombies, hasCharacter, Jim Decker]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Jim Decker
Triple: [Exo Zombies, hasCharacter, Jim Decker]
Generated description
Jim Decker is a playable character in Call of Duty’s Exo Zombies mode, portrayed by actor Jon Bernthal as part of the game’s cooperative zombie survival storyline.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed881408190bc62a969530a4a53 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbadfd49e48190af67dd929a57fa7d completed May 6, 2026, 9:09 p.m.
NED1 Entity disambiguation (via context triple) batch_6a40f16d13d88190a734988467e562b6 completed June 28, 2026, 10:03 a.m.
NEDg Description generation batch_6a40f2540f848190b7ac57b130d8234d completed June 28, 2026, 10:07 a.m.
NED2 Entity disambiguation (via description) batch_6a40f2dd54488190b0da6cb656706f54 completed June 28, 2026, 10:09 a.m.
Created at: May 3, 2026, 4:18 p.m.